I can't really comment since I'm more of a single player guy myself. If you don't mind: How's it going in Multiplayer(especially coop vs AI) meanwhile? How would you describe its current status?Īsking this, because (as posted above) we're pending in the decision about buying it for a last 2017 lan party or rather invest the money otherwise for now. Originally posted by ƔALERIUS:Glad to have you here to report this, Taramafor. In fact this game still should be in official Early Access status! Really wished it was otherwise, because we had it on our LAN-Must-play-list for after-christmas skirmishs, but: For now it's on a slightly better status than The Guild 3. The concept may work in singleplayer, but there are people that waited for a RP-RTS multiplayer game since a long time and may not care about the sole single player path. Recommending players to buy+pause it for dev's support or to wait until it matches their rough expectation about a working game without major issues would be a good, strategical move here. And this will damage its overall ranking more than just telling the truth from the beginning. The often ignored one: Those who figure out afterwards that it was only half the intel, will most likely write a bad/mad feedback for the game, because it isn't a cheap one to buy. The desired one: Some people will buy the game, because you seem to confirm what's written inside the description. Telling people only about "the dream status" about what the game is planned to become and hiding how it is now, will result in two aspects: But I think there has to be some realistic measurement about the game's actual status and from different sources atm it sounds like story is a dragon age franchise mix reloaded (content related), while multiplayer overall still seems to be very laggy and buggy.
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